Airscape: The Fall of Gravity

Several years ago, I was brought on board to design a User Interface for the game Airscape: The Fall of Gravity. However, I stuck around and ended up doing a lot more for the project as a whole. This included improving the game feel, designing the map selection screen, various promotion material, additional background/foreground scenery and minor graphical overhauls. Have a look, and if you’re interested in actually playing the game, you can download a free demo from the site or check out the full experience here.

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